gamist-narrativist-simulationist theory
1 of 1nouna framework used to classify player preferences in tabletop role-playing games, categorizing them into Gamism, Narrativism, or Simulationism based on their focus on challenge, storytelling, or immersion, respectively
Gamist-narrativist-simulationist theory (GNS theory) is a framework used to categorize different play styles in role-playing games (RPGs). In this theory, gamists focus on overcoming challenges and achieving goals through strategy and competition, while narrativists prioritize storytelling, exploring characters and plot developments in a collaborative narrative. Simulationists, on the other hand, enjoy immersive experiences that emphasize realism and consistency within the game world. Each style represents different motivations for playing, helping to explain why players enjoy RPGs in various ways, from strategic thinking to character-driven stories or realistic world-building.
- According to GNS theory, a gamist player enjoys focusing on winning the game through strategy and overcoming challenges.
- A simulationist player, according to GNS theory, is more interested in how realistic their character's actions are within the game world.
- In GNS theory, a gamist player might focus on game mechanics, while a narrativist player would focus on the plot and character interactions.
- The GNS theory can help game masters understand why their players may prefer different aspects of the game.